ADR1FT PS4 Tease

ADR1FT PlayStation 4 FAQ

We are so excited to announce that ADR1FT is releasing on PlayStation 4 (Non-VR) via PSN in North America and Europe on July 15th.

From the very beginning, our dream was to release ADR1FT as a PlayStation 4 title. My partner Omar Aziz and I sat in a tiny office at a shared desk in Santa Monica, CA and plotted out exactly how to get to this point. It feels incredible to have finally achieved it. We can’t wait for you to experience the game.

Ahead of the launch, I’ve prepared an ADR1FT FAQ to get everyone up to speed on the game:

What is ADR1FT?

ADR1FT is a non-violent, narrative-driven FPX (first-person experience) where the focus is exploration, environment, narrative and light game mechanics. Our small independent team is made up of veteran AAA game developers. We’ve collectively worked on many AAA shooters, so the idea of making a non-violent FPX was something really exciting to us and a challenge we immersed ourselves in as developers.

What kind of game is ADR1FT?

ADR1FT is hard to categorize, because it has a little bit of a lot of things. There’s action, simulation, exploration, mechanics, objectives, puzzles and storytelling. Mostly, we like to think of ADR1FT as an experience and a meditation revolving around the fantasy of an astronaut in peril.

Many people use the film Gravity as a comparison, but ADR1FT is actually closer to the films 2001: A Space Odyssey and Moon in terms of experience, tone and theme.

What other games is ADR1FT similar to?

If you enjoy games like: Firewatch, The Vanishing of Ethan Carter, Everybody’s Gone to the Rapture, Gone Home, Dear Esther and Proteus, we think you will appreciate and love ADR1FT.

Is there a trailer for ADR1FT?

Yes, check out what people are saying about ADR1FT.

How much does ADR1FT cost?

ADR1FT will sell for $19.99.

Will there be a physical/retail version of ADR1FT?

ADR1FT is digital PSN only. Currently, there are no plans for physical or retail.

How long is ADR1FT?

An average playthrough of ADR1FT is 4 hours. It can be shorter or longer, depending on the amount of exploring you do.

What is ADR1FT about?

ADR1FT is the story of Commander Alex Oshima who wakes up floating amongst the debris of the destroyed Northstar IV space station with no memory of who she is, no memory of the catastrophic event that took the lives of her crew and a badly damaged EVA suit slowly leaking oxygen.

What do you do in ADR1FT? 

As the only survivor, your goals in ADR1FT are simply to stay alive and get home safely.

You accomplish this by exploring the wreckage of the Northstar IV in zero gravity, searching for oxygen resources, repairing your damaged EVA suit and re-activating the station’s 4 core system mainframes in order to be able to operate and launch the station’s EEV escape craft.

How is the story delivered in ADR1FT?

The narrative in ADR1FT is delivered in 6 unique ways:

  • Audio logs
  • Audio terminals
  • Email terminals
  • Mission Control communications
  • Satellite news broadcasts
  • HAN-IV ADMINISTRA (Northstar IV Computer Assistant)

How is the story told in ADR1FT?

Just like the Northstar IV station, your EVA suit and Alex Oshima herself, the story/narrative in ADR1FT is broken. It’s meant to be discovered randomly as seeds that give you brief glimpses into the lives of Alex and the crew members who did not survive. These seeds allow you grow and create your own version of the story over the universe fiction so that each player has their own unique version of ADR1FT. There is no real, traditional game story structure. It’s messy, incomplete and up to you hunt down as much or as little as you like while exploring the wreckage.

How was ADR1FT created?

ADR1FT was created using Unreal Engine 4.

Are there multiple endings in ADR1FT?

Yes.

Do your actions in-game affect the outcome of ADR1FT?

Absolutely.

What are the gameplay mechanics in ADR1FT?

ADR1FT revolves around the player’s EVA suit and has four main gameplay mechanic/systems:

EVA Propulsion: ADR1FT takes full advantage of zero gravity, physics and the weightlessness of space. Your EVA suit is operated via intuitive controls mapped to the DualShock 4 that allows players to manipulate and move through the environment in 360°.

EVA Oxygen: Your EVA Propulsion system is damaged and uses oxygen as an emergency propulsion resource. Players must carefully monitor and manage their EVA oxygen level via HUD meter in order to utilize life support and propulsion. Many moment-to-moment decisions have to be weighed carefully as using your shared resource affects everything you do.

EVA Repair: As each core mainframe system is brought back online, you are able to repair 4 areas of your EVA suit: Oxygen (overall suit capacity), Propulsion (extra speed boost), Mobility (overall movement speed) and Integrity (oxygen leak repair).

EVA Scan: Allows player to scan the environment for oxygen, objectives, interaction items, narrative elements, repair stations, collectibles and secrets.

Are there multiple gameplay modes in ADR1FT?

Yes. In addition to the single player experience, ADR1FT also features:

EVA Training: An unlimited training environment where players can master the use of their undamaged EVA suit.

EVA FREE: Completing each of the 4 game environments unlocks an unlimited oxygen version of each environment where players can explore stress-free, take and share screenshots and stream their gameplay sessions (please note: PS4 Trophies can’t be earned in EVA FREE).

Are there trophies in ADR1FT?

Yes.

Who created the music for ADR1FT?

ADR1FT utilizes several well-known classical piano pieces that were performed by Brian Bell of Weezer.

ADR1FT also has several original music pieces composed and performed by Adam Orth.

What can I expect from ADR1FT?

Our goal for ADR1FT is to give you the ultimate astronaut-in-peril fantasy. We want to blow you away with stunning visuals, challenge you with zero-g movement and physics, scare you with the danger of space and most importantly: tell you an emotional story about normal, human characters within a rich, deep universe and fiction.

Where can I learn more about ADR1FT?

Three One Zero (developer)

adr1ft.com

505 Games (publisher)

@adam_orth

@ADR1FTTheGame

ADR1FT launches on PSN July 15th for $19.99. We hope you love it.

Good luck out there, commander…

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ADR1FT Technical Artist Dave Flamburis

We’ve been really lucky and fortunate to be able to work with world-class developers on ADR1FT. Our Technical Artist Dave Flamburis is no exception. Dave is a long time industry veteran based in Boston, MA and has worked on many great titles.  On ADR1FT, he is handling our visual effects, materials and lighting. He is also doing some really amazing work on our Earth model, as seen here in some very early, work-in-progress screenshots from the Unreal 4 editor. 

Having someone of Dave’s experience on our team is really helping us achieve things we thought might be impossible. Of course, what Dave is now realizing is that every time he achieves something great, it opens up a slot for another impossible idea from us 🙂

If you are interested in learning more about Dave, check out his website.

(click images for full-size)

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