autodesk-logo-and-wordmark

Autodesk GameDev Podcast featuring Adam Orth

The Autodesk game development podcast series latest episode features Three One Zero Creative Director Adam Orth. Adam discusses his creative beginnings in the music industry, his extensive AAA game career, the unique departure from Microsoft that was the genesis that formed the studio and communicating an emotional and transportive story through virtual reality with ADR1FT.

Autodesk GameDev Podcast Episode 16: Adam Orth

 

laurels_peoples-choice-awards_finalists

ADR1FT Selected as Finalist for Future of StoryTelling Festival

We’re happy to announce that ADR1FT has been selected as a finalist for Future of StoryTelling Fest’s People’s Choice Award.

Please help us out and vote for ADR1FT here!

About Future of StoryTelling Fest:

fost-fest-banner

FoST FEST is a first-of-its-kind exploration of the emerging technologies and methods transforming storytelling as we know it, and the revolution putting you, the audience, at the center of the story. It will bring together leaders from around the world across media, technology and communications with the best creators of immersive storytelling, both digital and analog, to explore how new technologies are shaping storytelling in the digital age. It will feature 75,000 square feet of exhibitions and other programming– including more than 50 hands-on tech demos, VR, AR, interactive installations, panel conversations, 360 films, games, live theater performances, and a multiperson VR Theater.

The full lineup of exhibitions, installations and performances is available at: fost.org/fest

oculus-logo

Three One Zero Profile

cr7nxl2weaarqxz

Our good friends and partners at Oculus stopped by our studio last month with a camera crew to get to know us better, dive into the genesis and development of our VR FPX ADR1FT and to find out about the challenges we faced building a game experience for the groundbreaking virtual reality technology driving the Oculus Rift.

If you haven’t tried ADR1FT or the Oculus Rift, we recommend checking out this mini-documentary.

 

 

 

ADR1FT PS4 Tease

ADR1FT PlayStation 4 FAQ

We are so excited to announce that ADR1FT is releasing on PlayStation 4 (Non-VR) via PSN in North America and Europe on July 15th.

From the very beginning, our dream was to release ADR1FT as a PlayStation 4 title. My partner Omar Aziz and I sat in a tiny office at a shared desk in Santa Monica, CA and plotted out exactly how to get to this point. It feels incredible to have finally achieved it. We can’t wait for you to experience the game.

Ahead of the launch, I’ve prepared an ADR1FT FAQ to get everyone up to speed on the game:

What is ADR1FT?

ADR1FT is a non-violent, narrative-driven FPX (first-person experience) where the focus is exploration, environment, narrative and light game mechanics. Our small independent team is made up of veteran AAA game developers. We’ve collectively worked on many AAA shooters, so the idea of making a non-violent FPX was something really exciting to us and a challenge we immersed ourselves in as developers.

What kind of game is ADR1FT?

ADR1FT is hard to categorize, because it has a little bit of a lot of things. There’s action, simulation, exploration, mechanics, objectives, puzzles and storytelling. Mostly, we like to think of ADR1FT as an experience and a meditation revolving around the fantasy of an astronaut in peril.

Many people use the film Gravity as a comparison, but ADR1FT is actually closer to the films 2001: A Space Odyssey and Moon in terms of experience, tone and theme.

What other games is ADR1FT similar to?

If you enjoy games like: Firewatch, The Vanishing of Ethan Carter, Everybody’s Gone to the Rapture, Gone Home, Dear Esther and Proteus, we think you will appreciate and love ADR1FT.

Is there a trailer for ADR1FT?

Yes, check out what people are saying about ADR1FT.

How much does ADR1FT cost?

ADR1FT will sell for $19.99.

Will there be a physical/retail version of ADR1FT?

ADR1FT is digital PSN only. Currently, there are no plans for physical or retail.

How long is ADR1FT?

An average playthrough of ADR1FT is 4 hours. It can be shorter or longer, depending on the amount of exploring you do.

What is ADR1FT about?

ADR1FT is the story of Commander Alex Oshima who wakes up floating amongst the debris of the destroyed Northstar IV space station with no memory of who she is, no memory of the catastrophic event that took the lives of her crew and a badly damaged EVA suit slowly leaking oxygen.

What do you do in ADR1FT? 

As the only survivor, your goals in ADR1FT are simply to stay alive and get home safely.

You accomplish this by exploring the wreckage of the Northstar IV in zero gravity, searching for oxygen resources, repairing your damaged EVA suit and re-activating the station’s 4 core system mainframes in order to be able to operate and launch the station’s EEV escape craft.

How is the story delivered in ADR1FT?

The narrative in ADR1FT is delivered in 6 unique ways:

  • Audio logs
  • Audio terminals
  • Email terminals
  • Mission Control communications
  • Satellite news broadcasts
  • HAN-IV ADMINISTRA (Northstar IV Computer Assistant)

How is the story told in ADR1FT?

Just like the Northstar IV station, your EVA suit and Alex Oshima herself, the story/narrative in ADR1FT is broken. It’s meant to be discovered randomly as seeds that give you brief glimpses into the lives of Alex and the crew members who did not survive. These seeds allow you grow and create your own version of the story over the universe fiction so that each player has their own unique version of ADR1FT. There is no real, traditional game story structure. It’s messy, incomplete and up to you hunt down as much or as little as you like while exploring the wreckage.

How was ADR1FT created?

ADR1FT was created using Unreal Engine 4.

Are there multiple endings in ADR1FT?

Yes.

Do your actions in-game affect the outcome of ADR1FT?

Absolutely.

What are the gameplay mechanics in ADR1FT?

ADR1FT revolves around the player’s EVA suit and has four main gameplay mechanic/systems:

EVA Propulsion: ADR1FT takes full advantage of zero gravity, physics and the weightlessness of space. Your EVA suit is operated via intuitive controls mapped to the DualShock 4 that allows players to manipulate and move through the environment in 360°.

EVA Oxygen: Your EVA Propulsion system is damaged and uses oxygen as an emergency propulsion resource. Players must carefully monitor and manage their EVA oxygen level via HUD meter in order to utilize life support and propulsion. Many moment-to-moment decisions have to be weighed carefully as using your shared resource affects everything you do.

EVA Repair: As each core mainframe system is brought back online, you are able to repair 4 areas of your EVA suit: Oxygen (overall suit capacity), Propulsion (extra speed boost), Mobility (overall movement speed) and Integrity (oxygen leak repair).

EVA Scan: Allows player to scan the environment for oxygen, objectives, interaction items, narrative elements, repair stations, collectibles and secrets.

Are there multiple gameplay modes in ADR1FT?

Yes. In addition to the single player experience, ADR1FT also features:

EVA Training: An unlimited training environment where players can master the use of their undamaged EVA suit.

EVA FREE: Completing each of the 4 game environments unlocks an unlimited oxygen version of each environment where players can explore stress-free, take and share screenshots and stream their gameplay sessions (please note: PS4 Trophies can’t be earned in EVA FREE).

Are there trophies in ADR1FT?

Yes.

Who created the music for ADR1FT?

ADR1FT utilizes several well-known classical piano pieces that were performed by Brian Bell of Weezer.

ADR1FT also has several original music pieces composed and performed by Adam Orth.

What can I expect from ADR1FT?

Our goal for ADR1FT is to give you the ultimate astronaut-in-peril fantasy. We want to blow you away with stunning visuals, challenge you with zero-g movement and physics, scare you with the danger of space and most importantly: tell you an emotional story about normal, human characters within a rich, deep universe and fiction.

Where can I learn more about ADR1FT?

Three One Zero (developer)

adr1ft.com

505 Games (publisher)

@adam_orth

@ADR1FTTheGame

ADR1FT launches on PSN July 15th for $19.99. We hope you love it.

Good luck out there, commander…

ADR1FT Screenshot GI 01

ADR1FT Vive Update

Hey everyone, quick update on ADR1FT Vive progress:

Initially, we thought we’d be able to have this out to you before the end of May and obviously, that hasn’t happened. We’ve got the game up and running on the Vive and it’s coming along very nicely, but it needs some additional time and love in order to hone in on the things that make the combination of the Vive and ADR1FT a special VR experience. We want to make sure that we support all of the ways the hardware allows our game to shine, so we’re going to keep working and make sure we deliver something exceptionally cool as soon as possible.

One thing we get asked frequently: “will ADR1FT support the Vive’s motion controllers?”. Yes, we will support them, but in a traditional game controller experience, rather than a full hands/arms motion control experience. We began development on ADR1FT long before we had VR devkits with motion control support and it’s just not possible to retrofit fully-functioning hands and arms into our game. We are working on some unique ways to incorporate motion controls into the ADR1FT Vive experience, though. We’ll keep you updated on those, as well as when we’ll be pushing ADR1FT out to Steam.

ADR1FT Vive:

  • ADR1FT + EVA Free Seated VR experience
  • Vive controller support
  • Steam controller support
  • Gamepad support

Thanks for your patience on this. We’re a tiny dev team working as hard as we can to make great VR experiences. It won’t be long and we think ADR1FT on the Vive will be well worth the wait.

adr1ftwalkaboutseries020

ADR1FT Oculus and Steam Update

Hey everyone,

We’ve been listening to your ADR1FT feedback in the forums and have pushed a significant update to Oculus Home and Steam:

ADR1FT Version: 1.1.0.18190

  • EVA FREE (Explore single levels with unlimited oxygen. Levels unlock once they are completed in the main game experience)
  • Locale Selection in Steam (Right-click ADR1FT app in library and choose Properties/Language)
  • Tunable FOV
  • Additional Monitor Resolutions
  • Music Volume Slider

Thanks for the feedback. We’ll be updating ADR1FT (where we can) regularly based on your comments, so please let us know how we can improve ADR1FT for you.

Enjoy the weekend in space 😉

ADR1FT Release Banner

Purchasing ADR1FT

28 MARCH 2016 LAUNCH DAY UPDATE:

***************************************************************

We’re happy to inform you that we have secured a license from Oculus to allow you to play ADR1FT via Steam using your Oculus Rift. The only requirements are the Oculus Rift 1.3 runtime, an Oculus Rift, and Steam ownership.

Thanks for your patience and enjoy ADR1FT!

***************************************************************

Recently, we’ve been made aware of some confusion around purchasing ADR1FT. Our fans and consumers are incredibly important to us and we wanted to provide as much clarity and transparency to you as possible ahead of the March 28th Oculus Rift and Steam release.

Releasing a game on multiple platforms is complex. Releasing a game on an entirely new platform built around entirely new technology multiplies those complexities considerably. We are working closely with Oculus, Steam, iam8bit and our publisher 505 Games to make this process as simple, clean and clear to consumers as possible.

We don’t want you to pay for ADR1FT twice.

Three One Zero would never do that as a business and we would never want that as consumers ourselves. We don’t believe in that as a financial model and it is against our core values as a developer and humans. Servicing the consumer is our #1 priority and we will take every effort to make our consumers happy, no matter what. The platform holders are working out solutions now to avoid this.

Here’s how purchasing ADR1FT is currently set up:

Method 1: Oculus Home Platform

Purchasing ADR1FT via the Oculus Home Platform will allow VR and 2D versions of ADR1FT to be played via Oculus Home. You will be able to seamlessly switch between the VR and 2D versions by simply taking off and putting on the Oculus Rift. It’s ridiculously cool 🙂

Method 2: STEAM

Purchasing ADR1FT via Steam will allow the 2D version to be played via Steam. Steam owners that subsequently purchase an Oculus Rift will be able to redeem a free Oculus Home key to unlock the VR version in Oculus Home*.

Method 3: iam8bit Collector’s Edition

The ADR1FT Collector’s Edition of the game will come with both a Steam key and an Oculus Home key. We realize this was originally confusing and have worked with iam8bit to fix this. We want you to be happy with your purchase. If you’ve already purchased the Collector’s Edition, you will receive an Oculus Home key as well*.

Why doesn’t ADR1FT support Steam VR?

ADR1FT doesn’t currently support Steam VR because we are working with and supporting Oculus and their entry into the marketplace. We’ve been working closely with Oculus for most of the development of ADR1FT and we want to support them as partners because we love them, their hardware and their vision for VR. It is entirely possible that this may change in the future, but we don’t have any information regarding that and it is entirely out of our hands as the software developer. These are decisions for the platform owners to make. We have no say in that whatsoever. Not even invited to the table read.

Is ADR1FT VR Oculus Rift exclusive?

No!

We are working on bringing ADR1FT to other VR platforms. We just aren’t ready to make any announcements about them yet. Soon!

Does ADR1FT support any version of the Oculus Rift?

No.

ADR1FT will only support the consumer release Oculus Rift.

Is ADR1FT coming to consoles?

Totally!

Playstation 4 and Xbox One release dates will be announced very soon. We are currently working on these versions and they look amazing and play great. We are super-excited for ADR1FT console!

Hey, I saw some asterisks earlier in the post:

Good catch!

*The biggest unknown for us right now is how to get the VR redemption keys to Steam and Collector’s Edition consumers. We are working hard on how to make this simple and easy for everyone and as soon as we know, you will know. Promise.

OK, we got through that!

We hope this clears things up as much as possible. We’ll always be open and transparent with you. Thank you for your enthusiasm and support. See you in space!

– Three One Zero

Keep in touch:

You can always reach us at info@threeonezero.com

Social:

@ThreeOneZero_

@ADR1FTTheGame

 

 

 

 

 

 

 

ADR1FT-Group

iam8bit ADR1FT Collectors Edition

port-iam8bit-full-width-half-tall

Today we’re excited to announce pre-orders for our exclusive collaboration with iam8bit for the ADR1FT Collectors Edition:

  • ADR1FT Steam Download Code (non-VR): delivered via email before the official 28 March 2016 release date.
  • One 756-Piece ADR1FT Jigsaw Puzzle (30×16): 2 unique designs using exclusive screenshots from ADR1FT housed in a collectible box and suitable for framing.
  • Hardiman Aerospace Mission Patch: replica of fictional ADR1FT Hardiman Aerospace EVA mission patch.
  • Astronaut Ice Cream: a delicious and nostalgic neapolitan flavored-treat.

iam8bit ADR1FT Collectors Edition is limited and available for pre-order now!

 

 

color_signature_concpet_Green

ADR1FT EPK

If you are press or a blogger or just interested in ADR1FT, we’ve put together an ADR1FT EPK containing all of our approved ADR1FT assets.

If you are writing a story/feature on the game and are looking for additional assets, please contact us through this site and we’ll do our best to assist you.

ADR1FT EPK