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Purchasing ADR1FT



We’re happy to inform you that we have secured a license from Oculus to allow you to play ADR1FT via Steam using your Oculus Rift. The only requirements are the Oculus Rift 1.3 runtime, an Oculus Rift, and Steam ownership.

Thanks for your patience and enjoy ADR1FT!


Recently, we’ve been made aware of some confusion around purchasing ADR1FT. Our fans and consumers are incredibly important to us and we wanted to provide as much clarity and transparency to you as possible ahead of the March 28th Oculus Rift and Steam release.

Releasing a game on multiple platforms is complex. Releasing a game on an entirely new platform built around entirely new technology multiplies those complexities considerably. We are working closely with Oculus, Steam, iam8bit and our publisher 505 Games to make this process as simple, clean and clear to consumers as possible.

We don’t want you to pay for ADR1FT twice.

Three One Zero would never do that as a business and we would never want that as consumers ourselves. We don’t believe in that as a financial model and it is against our core values as a developer and humans. Servicing the consumer is our #1 priority and we will take every effort to make our consumers happy, no matter what. The platform holders are working out solutions now to avoid this.

Here’s how purchasing ADR1FT is currently set up:

Method 1: Oculus Home Platform

Purchasing ADR1FT via the Oculus Home Platform will allow VR and 2D versions of ADR1FT to be played via Oculus Home. You will be able to seamlessly switch between the VR and 2D versions by simply taking off and putting on the Oculus Rift. It’s ridiculously cool 🙂

Method 2: STEAM

Purchasing ADR1FT via Steam will allow the 2D version to be played via Steam. Steam owners that subsequently purchase an Oculus Rift will be able to redeem a free Oculus Home key to unlock the VR version in Oculus Home*.

Method 3: iam8bit Collector’s Edition

The ADR1FT Collector’s Edition of the game will come with both a Steam key and an Oculus Home key. We realize this was originally confusing and have worked with iam8bit to fix this. We want you to be happy with your purchase. If you’ve already purchased the Collector’s Edition, you will receive an Oculus Home key as well*.

Why doesn’t ADR1FT support Steam VR?

ADR1FT doesn’t currently support Steam VR because we are working with and supporting Oculus and their entry into the marketplace. We’ve been working closely with Oculus for most of the development of ADR1FT and we want to support them as partners because we love them, their hardware and their vision for VR. It is entirely possible that this may change in the future, but we don’t have any information regarding that and it is entirely out of our hands as the software developer. These are decisions for the platform owners to make. We have no say in that whatsoever. Not even invited to the table read.

Is ADR1FT VR Oculus Rift exclusive?


We are working on bringing ADR1FT to other VR platforms. We just aren’t ready to make any announcements about them yet. Soon!

Does ADR1FT support any version of the Oculus Rift?


ADR1FT will only support the consumer release Oculus Rift.

Is ADR1FT coming to consoles?


Playstation 4 and Xbox One release dates will be announced very soon. We are currently working on these versions and they look amazing and play great. We are super-excited for ADR1FT console!

Hey, I saw some asterisks earlier in the post:

Good catch!

*The biggest unknown for us right now is how to get the VR redemption keys to Steam and Collector’s Edition consumers. We are working hard on how to make this simple and easy for everyone and as soon as we know, you will know. Promise.

OK, we got through that!

We hope this clears things up as much as possible. We’ll always be open and transparent with you. Thank you for your enthusiasm and support. See you in space!

– Three One Zero

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