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ADR1FT Vive Update Live

Hello!

ADR1FT HTC Vive support is now available as a free update for current ADR1FT Steam owners.

ADR1FT is also on sale today as a Steam Daily Deal for $9.99 (50% 0ff). The sale runs from 10am PST – 10am PST.

Vive Motion Control Support:

ADR1FT Vive will have it’s own unique take on motion controls. We’ve assembled a hybrid gamepad/motion control setup onto the Vive Wands that really take ADR1FT to a brand new place. It’s changed the game dramatically (and unexpectedly) into a new immersive and compelling EVA SIM VR Experience:

  • Movement, input-actions and menus are handled on the Vive Wands via pad and button input.
  • Interaction with objects in the world are handled using motion control with the Vive Wands.

ADR1FT Vive Tips:

  • A third launch option has been added to Steam to launch in Steam VR.
  • ADR1FT Vive defaults to motion controls and is intended to be an expert EVA SIM VR experience.
  • This experience requires a light touch and lots of gentle micro-adjusting (much like a flight SIM and much like space).
  • For a casual experience, gamepad control can be accessed through the options menu.
  • We highly recommend completing EVA TRAINING before starting the game. EVA TRAINING provides a safe environment to test and master movement and interaction with the new EVA control scheme.
  • ADR1FT Vive utilizes an auto-lock feature with the Wands to easily highlight, attach, grab and interact with objects floating in the world. Simply dropping your Wand will disengage this system and allow you to interact with different objects within your reach.
  • Activate EVA Reset often to ensure your camera and helmet positions are aligned properly.
  • EVA Stabilize re-orients your position in the world and is a helpful tool during all types of EVA activity.
  • EVA Scan highlights interactive objects in the world and objective waypoints. Scanning each new environment is important and recommended.

We hope you enjoy this new ADR1FT EVA SIM VR experience. For many of us on the team, it’s our favorite way to play.

As always, we’re listening to your feedback and will act on it where and when we can.

– Orthy

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ADR1FT Vive Release: 07.28.2016

SURVIVOR DETECTED.

ADR1FT Vive Release Date:

07.28.2016

ADR1FT Vive Price:

Free Steam update to those who currently own ADR1FT.

ADR1FT Vive Details:

  • ADR1FT seated/standing VR experience (no room-scale support)
  • Gamepad support
  • Steam Controller support
  • Motion control support

ADR1FT Motion Control Support:

ADR1FT Vive will have it’s own unique take on motion controls. We’ve assembled a hybrid gamepad/motion control setup onto the Vive Wands that really take ADR1FT to a brand new place. It’s changed the game experience dramatically (and unexpectedly) into a new immersive and compelling EVA SIM:

  • Movement, input-actions and menus are handled on the Vive Wands via pad and button input.
  • Interaction with objects in the world are handled using motion control with the Vive Wands.

We’re having a great time playing ADR1FT this way. Reaching out for oxygen canisters, audio logs, terminals, collectibles, debris etc. with your arms while simultaneously micro-tuning your movement on the Wand pads and managing your oxygen adds an incredible new layer to the game that changes it fundamentally and we think you are really going to love it.

We have some more exciting ADR1FT Vive news coming closer to release date as well.

Thank you for being patient with us. ADR1FT is a labor of love for our small team. We wanted to take the extra time to do this right. Next week, you’ll be able to play ADR1FT 4 very different ways on 4 very different platforms. As developers, that’s a point of pride for us and we’re working hard with the fans and community to listen, learn and act on feedback when and where we can. We want everyone to have the best ADR1FT experience on their chosen platform.

See you in space,

– Orthy

ADR1FT Screenshot GI 01

ADR1FT Vive Update

Hey everyone, quick update on ADR1FT Vive progress:

Initially, we thought we’d be able to have this out to you before the end of May and obviously, that hasn’t happened. We’ve got the game up and running on the Vive and it’s coming along very nicely, but it needs some additional time and love in order to hone in on the things that make the combination of the Vive and ADR1FT a special VR experience. We want to make sure that we support all of the ways the hardware allows our game to shine, so we’re going to keep working and make sure we deliver something exceptionally cool as soon as possible.

One thing we get asked frequently: “will ADR1FT support the Vive’s motion controllers?”. Yes, we will support them, but in a traditional game controller experience, rather than a full hands/arms motion control experience. We began development on ADR1FT long before we had VR devkits with motion control support and it’s just not possible to retrofit fully-functioning hands and arms into our game. We are working on some unique ways to incorporate motion controls into the ADR1FT Vive experience, though. We’ll keep you updated on those, as well as when we’ll be pushing ADR1FT out to Steam.

ADR1FT Vive:

  • ADR1FT + EVA Free Seated VR experience
  • Vive controller support
  • Steam controller support
  • Gamepad support

Thanks for your patience on this. We’re a tiny dev team working as hard as we can to make great VR experiences. It won’t be long and we think ADR1FT on the Vive will be well worth the wait.

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ADR1FT Oculus and Steam Update

Hey everyone,

We’ve been listening to your ADR1FT feedback in the forums and have pushed a significant update to Oculus Home and Steam:

ADR1FT Version: 1.1.0.18190

  • EVA FREE (Explore single levels with unlimited oxygen. Levels unlock once they are completed in the main game experience)
  • Locale Selection in Steam (Right-click ADR1FT app in library and choose Properties/Language)
  • Tunable FOV
  • Additional Monitor Resolutions
  • Music Volume Slider

Thanks for the feedback. We’ll be updating ADR1FT (where we can) regularly based on your comments, so please let us know how we can improve ADR1FT for you.

Enjoy the weekend in space 😉