Autodesk GameDev Podcast featuring Adam Orth

The Autodesk game development podcast series latest episode features Three One Zero Creative Director Adam Orth. Adam discusses his creative beginnings in the music industry, his extensive AAA game career, the unique departure from Microsoft that was the genesis that formed the studio and communicating an emotional and transportive story through virtual reality with ADR1FT.

Autodesk GameDev Podcast Episode 16: Adam Orth



ADR1FT Selected as Finalist for Future of StoryTelling Festival

We’re happy to announce that ADR1FT has been selected as a finalist for Future of StoryTelling Fest’s People’s Choice Award.

Please help us out and vote for ADR1FT here!

About Future of StoryTelling Fest:


FoST FEST is a first-of-its-kind exploration of the emerging technologies and methods transforming storytelling as we know it, and the revolution putting you, the audience, at the center of the story. It will bring together leaders from around the world across media, technology and communications with the best creators of immersive storytelling, both digital and analog, to explore how new technologies are shaping storytelling in the digital age. It will feature 75,000 square feet of exhibitions and other programming– including more than 50 hands-on tech demos, VR, AR, interactive installations, panel conversations, 360 films, games, live theater performances, and a multiperson VR Theater.

The full lineup of exhibitions, installations and performances is available at:

ADR1FT Vive 02

ADR1FT Vive Update Live


ADR1FT HTC Vive support is now available as a free update for current ADR1FT Steam owners.

ADR1FT is also on sale today as a Steam Daily Deal for $9.99 (50% 0ff). The sale runs from 10am PST – 10am PST.

Vive Motion Control Support:

ADR1FT Vive will have it’s own unique take on motion controls. We’ve assembled a hybrid gamepad/motion control setup onto the Vive Wands that really take ADR1FT to a brand new place. It’s changed the game dramatically (and unexpectedly) into a new immersive and compelling EVA SIM VR Experience:

  • Movement, input-actions and menus are handled on the Vive Wands via pad and button input.
  • Interaction with objects in the world are handled using motion control with the Vive Wands.

ADR1FT Vive Tips:

  • A third launch option has been added to Steam to launch in Steam VR.
  • ADR1FT Vive defaults to motion controls and is intended to be an expert EVA SIM VR experience.
  • This experience requires a light touch and lots of gentle micro-adjusting (much like a flight SIM and much like space).
  • For a casual experience, gamepad control can be accessed through the options menu.
  • We highly recommend completing EVA TRAINING before starting the game. EVA TRAINING provides a safe environment to test and master movement and interaction with the new EVA control scheme.
  • ADR1FT Vive utilizes an auto-lock feature with the Wands to easily highlight, attach, grab and interact with objects floating in the world. Simply dropping your Wand will disengage this system and allow you to interact with different objects within your reach.
  • Activate EVA Reset often to ensure your camera and helmet positions are aligned properly.
  • EVA Stabilize re-orients your position in the world and is a helpful tool during all types of EVA activity.
  • EVA Scan highlights interactive objects in the world and objective waypoints. Scanning each new environment is important and recommended.

We hope you enjoy this new ADR1FT EVA SIM VR experience. For many of us on the team, it’s our favorite way to play.

As always, we’re listening to your feedback and will act on it where and when we can.

– Orthy

ADR1FT Vive 01

ADR1FT Vive Release: 07.28.2016


ADR1FT Vive Release Date:


ADR1FT Vive Price:

Free Steam update to those who currently own ADR1FT.

ADR1FT Vive Details:

  • ADR1FT seated/standing VR experience (no room-scale support)
  • Gamepad support
  • Steam Controller support
  • Motion control support

ADR1FT Motion Control Support:

ADR1FT Vive will have it’s own unique take on motion controls. We’ve assembled a hybrid gamepad/motion control setup onto the Vive Wands that really take ADR1FT to a brand new place. It’s changed the game experience dramatically (and unexpectedly) into a new immersive and compelling EVA SIM:

  • Movement, input-actions and menus are handled on the Vive Wands via pad and button input.
  • Interaction with objects in the world are handled using motion control with the Vive Wands.

We’re having a great time playing ADR1FT this way. Reaching out for oxygen canisters, audio logs, terminals, collectibles, debris etc. with your arms while simultaneously micro-tuning your movement on the Wand pads and managing your oxygen adds an incredible new layer to the game that changes it fundamentally and we think you are really going to love it.

We have some more exciting ADR1FT Vive news coming closer to release date as well.

Thank you for being patient with us. ADR1FT is a labor of love for our small team. We wanted to take the extra time to do this right. Next week, you’ll be able to play ADR1FT 4 very different ways on 4 very different platforms. As developers, that’s a point of pride for us and we’re working hard with the fans and community to listen, learn and act on feedback when and where we can. We want everyone to have the best ADR1FT experience on their chosen platform.

See you in space,

– Orthy

ADR1FT Screenshot GI 01

ADR1FT Vive Update

Hey everyone, quick update on ADR1FT Vive progress:

Initially, we thought we’d be able to have this out to you before the end of May and obviously, that hasn’t happened. We’ve got the game up and running on the Vive and it’s coming along very nicely, but it needs some additional time and love in order to hone in on the things that make the combination of the Vive and ADR1FT a special VR experience. We want to make sure that we support all of the ways the hardware allows our game to shine, so we’re going to keep working and make sure we deliver something exceptionally cool as soon as possible.

One thing we get asked frequently: “will ADR1FT support the Vive’s motion controllers?”. Yes, we will support them, but in a traditional game controller experience, rather than a full hands/arms motion control experience. We began development on ADR1FT long before we had VR devkits with motion control support and it’s just not possible to retrofit fully-functioning hands and arms into our game. We are working on some unique ways to incorporate motion controls into the ADR1FT Vive experience, though. We’ll keep you updated on those, as well as when we’ll be pushing ADR1FT out to Steam.

ADR1FT Vive:

  • ADR1FT + EVA Free Seated VR experience
  • Vive controller support
  • Steam controller support
  • Gamepad support

Thanks for your patience on this. We’re a tiny dev team working as hard as we can to make great VR experiences. It won’t be long and we think ADR1FT on the Vive will be well worth the wait.



If you are press or a blogger or just interested in ADR1FT, we’ve put together an ADR1FT EPK containing all of our approved ADR1FT assets.

If you are writing a story/feature on the game and are looking for additional assets, please contact us through this site and we’ll do our best to assist you.


ADR1FT Key Art

ADR1FT Comic Book Series Released

Santa Monica, CA – Three One Zero, in association with 505 Games, announced today its partnership with Top Cow Productions and Image Comics to publish the ADR1FT series of comics.

ADR1FT is a forthcoming FPX (First-Person Experience) from Three One Zero and 505 Games. In ADR1FT, the player is Commander Alex Oshima, an astronaut who awakens, floating in orbit above Earth amidst the wreckage of Hardiman Aerospace Northstar IV. With no memory of how she got to this point, Alex realizes that her EVA suit, the only thing keeping her alive, is leaking oxygen. In order to survive, Alex must navigate the space station remnants to find precious resources, discover what caused the catastrophic event, repair the emergency escape vehicle, and navigate it safely back to earth.

The comic series, written from Commander Oshima’s point of view, breathes life into the other members of the crew aboard Northstar IV. The first issue, featuring French Government Space Program astronaut and renowned space pioneer Sebastian Olivier, is available for immediate download from and

“It’s a dream come true for me to be involved with a comic book series based on ADR1FT. Being able to explore the relationships between these characters and expand their universe outside of the game is incredibly exciting and we plan to take full advantage of the opportunity.” said Adam Orth, co-founder and Creative Director of Three One Zero.

Matt Hawkins (Think Tank, Aphrodite IX, Tales of Honor) is doubling as producer and writer for the series; Luca Casalanguida (Lukas: Reborn, Nathan Never) is the artist. Hawkins said: “After playing an early build of the ADR1FT game, seeing all of the game materials, including the crew’s bios, and talking to Adam about the game and the Hardiman universe, I chose to write the comic myself – it’s a part of the story I want to tell and am happy Adam trusted me to tell it.”

505 Games will publish ADR1FT for Steam, PlayStation 4 and Xbox One in September 2015 and for VR headsets when available.


About Three One Zero: Three One Zero ( is an independent video game and interactive entertainment development studio founded by Adam Orth and Omar Aziz in September 2013. The studio will release its first game, ADR1FT, via 505 Games for PC, PS4 and XBONE in September 2015.

About 505 Games: 505 Games is a global video game publisher focused on offering a broad selection of titles for players of all ages and levels. The company publishes games on leading console and handheld platforms as well as for mobile devices and social networks. Product highlights include: Sniper Elite 3, PAYDAY 2, Brothers: A Tale of Two Sons, Terraria, How To Survive, Defense Grid 2, and the upcoming ABZU and ADR1FT. 505 Games has offices in Los Angeles, Milton Keynes, UK, Lyon, Munich, Milan and Madrid and a network of distribution partners within the Nordic territories and Australia. For more information on 505 Games and its products please visit

About Top Cow Productions: Top Cow Productions, Inc. (, a Los Angeles-based entertainment company, was founded in December of 1992 by artist Marc Silvestri, who also co-founded Image Comics earlier that same year. Top Cow currently publishes its line of comic books in 21 languages in over 55 different countries.


Sarah Morrison
Three One Zero


GDC Next 14 Announces “10 Weeks, 3 Guys, 1 Shot: Taking ADR1FT from Concept to Publishing Deal” session.

GDC Next announced the 1st sessions for it’s 2014 conference in the great city of Los Angeles, which includes a Production Track session by Adam Orth, Omar Aziz  (Three One Zero) and Hogarth de la Plante of (Red Accent) titled “10 Weeks, 3 Guys, 1 Shot: Taking ADR1FT from Concept to Publishing Deal”.

From GDC Next’s official site:

“Three One Zero founders Adam Orth, Omar Aziz and independent artist Hogarth de la Plante will go in-depth into the unorthodox development process that took Three One Zero’s current game project “ADR1FT” from a concept on paper to a unique game/VR prototype to a publishing deal with 505 Games in the span of 5 months. Orth, Aziz and de la Plante will detail the goals they set at the beginning of the process, how they achieved them and share everything they learned in-between to illuminate and inspire other developers to take a chance on making their dream a reality.”

GDC Next will be held at the Los Angeles Convention Center November 3-4 2014.